← Back to ARCs

Pop

⚠ Moderate
Ground

Basic Information

Role Close-Range Explosive / Ambush Unit (approaches then detonates)
First Encounter Indoor corridors and rooms (often in buildings or tight spaces)
Armor Type None
Movement Speed Fast
Detection Range 35m

Combat Statistics

Health 20
Mobility
Aggression

Resistances

Ballistic None
Energy None
Explosive Low
Melee None
Stagger None
EMP None

Attacks & Abilities

Proximity Detonation (Explosion)

Damage high
Range 3m

Rolls close to a Raider, beeps faster as it approaches, then explodes on proximity, damaging everything nearby.

Weak Points

  • 1

    Body – 2× – Central explosive core, very fragile

  • 2

    No armor plating – 1× – Vulnerable to all weapons

💡 Combat Tips & Strategy

Listen for beeps and shoot it before it gets too close, keep distance, use cover or dodge roll to avoid blast, fight in open areas if possible

Loot Drops

  • ARC Alloy – Common

  • ARC Powercell – Common

  • Crude Explosives – Uncommon

  • Pop Trigger – Uncommon (crafting/upgrade)

Description

The Pop in ARC Raiders is a small rolling explosive robot that acts like a suicide drone. It doesn’t have any armor or shields, so a few shots will destroy it easily — the real danger comes from how it rushes toward you and then explodes when it gets too close.

Pops are usually found inside buildings, hallways, and tight indoor areas, especially around loot spots or locked rooms.

When they detect a player nearby, they emit a beeping sound that gets faster as they get closer.

If you don’t stop them in time, they detonate and deal heavy damage to both shields and health in their explosion radius.

Because they’re so fast and aggressive, Pops are especially dangerous in groups or in cramped spaces where you have limited room to move.

But since they are very fragile and unarmored, even light weapons like SMGs or pistols can take them down quickly if you hit them before they explode.

Quick combat tips: always listen for the Pop’s beeps, keep a bit of distance, shoot them before they get close, and use cover or dodge rolls to avoid getting caught in the blast.

When you destroy them, they drop useful loot like ARC Alloy, Powercells, Crude Explosives, and Pop Triggers that you can use for crafting and upgrades.