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Fireball

⚠ Moderate
Ground

Basic Information

Role Close-Range Fire Assault / Indoor Roamer
First Encounter Indoor areas such as Dam Battlegrounds buildings (Control Tower / Research & Admin)
Armor Type Heavy
Movement Speed Fast rolling
Detection Range 55m

Combat Statistics

Health 800
Armor 200
Mobility
Aggression

Resistances

Ballistic Moderate
Energy Low
Explosive Moderate
Melee Low
Stagger Moderate
EMP Low

Attacks & Abilities

Flamethrower

Damage high
Range 6m

Unleashes a short-range cone of fire that sets Raiders on fire

Ramming (rolling push)

Damage low
Range 2m

Rolls into players to close the distance

⚡ Shell Open Vulnerability

Opens armor plating before flamethrowing, exposing core for damage opportunity

Weak Points

  • 1

    Front Core - 2× - Exposed when attacking

💡 Combat Tips & Strategy

Keep distance, wait for shell opening, hit core quickly

Loot Drops

  • ARC Alloy - Common

  • ARC Powercell - Common

  • Fireball Burner - Uncommon

Description

The Fireball ARC is a fast, rolling enemy robot you’ll meet in ARC Raiders. It moves quickly through buildings and halls, looking to get close and blast you with fire.

When it’s about to attack, it opens its armor on the front, showing a weak core you can shoot. This gives you a chance to deal big damage if you time it right.

Fireballs are tougher than smaller bots and hit hard with their close-range flamethrower, so don’t let them rush you down in tight spaces.

They’re mostly found inside places like the Control Tower and indoor zones, and they drop ARC Alloys, Powercells, and Fireball Burners when beaten.

The best way to beat them is to keep your distance, wait for their armor to open, and hit the exposed core with strong weapons like Ferro or Anvil.

Fight smart, and you’ll take them down without getting burned!